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Need for speed shift 2 mods
Need for speed shift 2 mods









need for speed shift 2 mods
  1. #Need for speed shift 2 mods install
  2. #Need for speed shift 2 mods mod
  3. #Need for speed shift 2 mods Patch
  4. #Need for speed shift 2 mods upgrade

Handbrake force is tweaked to be more usable in drift mode, Drag, Standing mile and Drift modes are finally playable (and fun!), Tickrate increased to 360 (improves simulation), Added short tutorial and inertia calculator for making addon cars playable with PTMu (#swag), Added x360 gamepad settings (playability), Added lower steering lock version for 270 degrees wheels to 'Extras' (playability), Changed two suspension files (improves car handling), Added separate tyre files for a bunch of cars (necessary change), Added separate supercharger for few cars (necessary change), Changed camber stiffness relative (slightly improves realism), Changed tyre stiffness values of all cars (basically all crucial parts of tyre files are new), Changed lateral and longitudinal camber gains (improves car handling and realism), Changed slip angle curves (improves FFB), Changed grip levels for different compounds (improves realism), Adjusted spring and damper range options (more suspension tuning options), Recalculated inertias in order to calm down sensitive tyre model (improves car handling), Added realistic engines based on dyno maps (improves car handling and realism), Added dynamic tyre stiffnesses (greatly improves car handling and realism),

#Need for speed shift 2 mods mod

Added two versions of the mod – PTMu (for steering wheels) and PTMuArcade (for gamepads),

#Need for speed shift 2 mods Patch

Both mods require Unofficial Community Patch (unpacked game) to work. PTMuArcade on the other hand is strictly for gamepads. PTMu is meant to be used with FFB steering wheel, preferably one that has 900 degrees of rotation. It's aimed to turn this game into simulation (or at least a decent simcade) by putting as much realistic data as possible into the physics engine. (Polish Tyre Mod)u v1.75 is a physics modification for SHIFT 2:Unleashed. This post has been promoted to an article fixed bug in Bugatti Veyron rear-left SlowBumpRange fixed Mazda RX8 and porsche 914 engine descriptions fixed sound for Nissan 2000GTR and Nissan 240ZG engine swap increase caster range from 0-7.3 to 0-10 degrees enable prize money and XP for solo quick race increase prize money earned in quick races from $200 to $20,000 Level 29 = Lamborghini Reventon, Hot Pursuit Cop Edition Level 28 = Pagani Cinque Roadster, Hot Pursuit Edition Level 22 = Chevrolet Camaro, Dr Pepper Edition Level 21 = Limited Edition cars, Alfa Romeo Giulietta, Nissan S15, and Lamborghini Murcielago LP640 increase maximum career level to 30 with following reward vehicles:

#Need for speed shift 2 mods install

new automated backup and install method This post has been promoted to an article Edited Augby VELOCIPEDE fixed syntax errors in tracks.lod files. reduced the magnetized effect of collisions with walls/rails and other vehicles.

#Need for speed shift 2 mods upgrade

fixed a bug that prevented proper upgrade of Mercedes 190e Evo2. fixed missing DiffPumpSetting values (from "DiffPumpSetting= " to "DiffPumpSetting=0" which was found to produce more consistent AI behaviour in Overhaul mod for Shift 1). Corrected fuel tank locations (some were up to 2m behind car). fixed front & rear wing range for Audi R8 LMS. fixed uneven left/right tuning on various cars. fixed diffuser base value typos on various cars. fixed uneven ReboundTravel on many cars. unlocked more default tuning options for lower tier cars. established a common base camber tuning range (-5 to +5 degrees) and adjustment value (0.1). caster ranges now range from 0 to 70, corresponding to 0 to 7 degrees. steering lock now displays your actual steering lock. tyre pressure now displays the actual kPa value. created standard adjustment units for the following tuning options (set all base values to 0, this way you know what you're actually setting for these items): fixed reversed toe values bug (flip values to match tuning menu). fixed issues with unlocking hidden cars which caused an issue with main menu and prevented starting a new career.

need for speed shift 2 mods

due to the significant changes made to the car tuning, the best thing to do is to reset any of your saved car setups. intended for use with a freshly installed game, but *should* also work with a modded game, as it will inject new files into your modded bff files. Valuable contributors: brrupsz, djotefsoup, Jeroen vd Helm, Kazumi, SakuraBlack, xpertvision.Īlso big thanks to Juls for the great inject tool (with no size limit) used in the installation of this patch. Combines a number of bug fixes and enhancements while still retaining the original Shift features and "flavour".











Need for speed shift 2 mods